Product Designer · AI tools · Creative software · RemoteSan Francisco / New York / Remote
I design the interfaces people use to steer AI — node editors, agent workflows, and tools that stay powerful without getting opaque.
I design generative media tools and build the prototypes that prove them before there’s a spec. Product designer and creative technologist. 20 years from agency UI → real-time installs → GANs → shipping AI product surfaces (ComfyUI, Genie).
Hidden complexity is the enemy
Complexity is not. Dense, expert-driven workflows can stay dense — they have to be legible, not simplified.
Systems thinking, craft first
A design system is the bridge between design and engineering, not just internal consistency. Every component maps to a real one.
I prototype in code
React and TypeScript, for the questions a Figma file cannot answer.
Most useful early
When the problem is ambiguous and the interface does not exist yet.
I raise the quality bar across squads
Patterns, reviews, and the boring edge cases that make AI UIs trustworthy.
I prototype in code when a Figma file cannot answer the question, and build the tool when the tool does not exist yet.
Product design
- Figma
- Design systems
- Web, desktop and mobile UI
- Flows, states and edge cases
- Prototyping
- Research and usability testing
Generative AI
- ComfyUI
- Image and video diffusion
- Custom model training
- GANs and DeepDream
- LLM and agent workflows
Code
- TypeScript
- JavaScript
- React
- Next.js
- ReactFlow
- shadcn / Radix
Real-time and 3D
- TouchDesigner
- Notch
- Houdini
- Three.js
- WebGL
- WebGPU
- p5.js
2000s
Browser as canvas
Self-taught web designer as a kid. HTML, JavaScript and Flash, then UI and UX for agencies from 2008.
HTML · JavaScript · Flash · UI / UX
2012
Creative technology
Real-time visuals and interactive installations. Touchscreen, AR and VR work for Nike, Adidas and Microsoft.
TouchDesigner · Notch · Houdini · p5.js
2016
AI
DeepDream and GANs first, then custom models trained on my own datasets. That work went to the Venice Biennale in 2019.
DeepDream · GANs · Custom datasets
NOW
One practice
I design generative media tools and build the prototypes that prove them before there’s a spec: node editors, agent workflows, demos, installations.
ComfyUI · React · Three.js · WebGPU
- Nous Research
- ComfyUI
- Genieart
- Lunchmeat Studio
- AprilUV
- Leo Burnett
- Studio Recode
- McCann
I read everything and reply to specifics. Include the problem, the timeline, and what you have already tried.
Open to product design roles. Remote.





